Universal Design
- Originally developed in 1997 as 7 principles
- Equitable Use
- Flexibility in use
- Simple and intuitive use
- Perceptible information
- Tolerance for error
- Low physical effort
- Size and space for approach and use
User-Centred Design
- Focus on user's interaction with the system
- Adaptive and Assistive Technology
- Localisation and Internationalisation
- Design for accessibility
User Experience - UX
- Experience of users when interfacing with a product
- Perception
- Preferences
- Emotion
- Before, during & after use
- Aim for a Quality user experienc
- User interface - key component of UX
User Interface - UI
- Interface through which UX takes place
- Various Artefacts or Interface Elements:
- Dials, Buttons, Knobs, Displays - Appliances
- Menus, Buttons, Edit Boxes, Hyperlinks (GUI)
- WIMP - Windows, Icons, Mouse, Pointer
- User Interface Design
- Based on design considerations / requirements
- May be based on other criteria such as Demographics